Thứ Tư, 26 tháng 9, 2012

Fight Fight 2

Game Info - Choose your fighter and the arena before you take on the numerous enemies and try to defeat them in this great fighting game.
Game controls - Left / Right Arrow Keys - Move.
Up Arrow Key - Jump.
Down Arrow Key - Duck.
S - Punch.
D - Kick.
A - Block.

Shirts and Jeans Dress up

Game Info - Help her choose nice jeans and a top.
Game controls - Use mouse to interact.

Flash Doom 2D

Game Info - The well known 3D ego shooter Doom comes now as a 2D action game!
Game controls - A, D / Left, Right Arrow Keys - Move.
W / Up Arrow Key - Jump.
1-7 - Weapons
CTRL / Mouse - Shoot.
SPacebar - Open Door.
0 - Autoswitch Weapons.

Santa Snowboarding

Game Info - Help Santa collect the Christmas bling!
Game controls - Space- To jump.
Arrow key up- Santa tail grab.

Peulrutiseuteu

Game Info - The Princess wants to try her collection of dresses.
Game controls - This game is played with mouse only.

Thứ Năm, 6 tháng 9, 2012

Eva Dancer Dress Up, Dream Boy

Game Info - Eva's a dancer and needs a new costume, can you help her?
Game controls - Use the mouse to play this game.

Game Info - Give this handsome boy a new trendy look!
Game controls - Use mouse to interact.

Royal Party, Blonde Girl Makeover

Game Info - Get our Princess ready for the Royal Party.
Game controls - This game is played with mouse only.

Game Info - She is a blonde girl who needs a make over. She wants new looks, new hairstyle and a total make over. Help her out by making her beauty stand out.
Game controls - Use mouse to interact.

Wedgie Toss 2, Strategy Defense 4

Game Info - Launch the man as far as possible by giving him the best wedgie you can.
Game controls - Use Spacebar or Mouse to interact.

Game Info - Prepare for the war as you build units against the computer. This is going to get insane!
Game controls - Use Mouse to interact.

Doggy Salon, Girl Makeover 13

Game Info - Make this doggy beautiful. You can wash him, comb him, shave him and do many other things. In this game you can choose the free model or the challenge model. In the challenge model you have to change the dog into the given example. I think you can make this doggy very happy! Make this doggy beautiful. You can wash him, comb him, shave him and do many other things. In this game you can choose the free model or the challenge model. In the challenge model you have to change the dog into the given example. I think you can make this doggy very happy!
Game controls - This game is played with mouse only.

Game Info - Help this girl get a beauty make over, choose the right dress, new hair style and beauty kit combination for her to achieve the beautiful new look.
Game controls - Use mouse to interact.

Valentine's Date 2009, Double Wires

Game Info - Get the girl ready for their big valentine's date party.
Game controls - Use mouse to interact.

Game Info - Fly around the caves with your wires like spider man.
Game controls - Use mouse to interact.

Thứ Hai, 27 tháng 8, 2012

Battle of Lemolad

Mô tả game:
Build up your kingdom as you play a Bejeweled styled game to make wood, food, gold, and more.
Điều khiển game: This game is played with mouse only.

Deep Voyage

Mô tả game:
Think you can finish these underwater matching games before time runs out? Don't hold your breath!
Điều khiển game: Click on groups of three or more of the same to clear the tiles.
Clicking on mines automatically clears surrounding tiles.
The level is complete when you've cleared all of the gold tiles.

Her Little Pony Dress Up

Mô tả game:
Pretty as a peach, she's perfectly paired with her precious little pony!
How to play Her Little Pony Dress Up: Click the icons and drag on the jewels to dress the girl and her little pony.
Điều khiển game: This game is played with mouse only.

Rocket Robin

Điều khiển game: Press Down left and right arrow keys to thrust in boosters.
Space bar to release boosters and the tank.
Điều khiển game:
Press Down left and right arrow keys to thrust in boosters.
Space bar to release boosters and the tank.

Groom The Room

Mô tả game:
This game is targeted towards pretty young kids - so u have been warned! It's a cute, simple clean-up game based in different locations of a house.
Điều khiển game: This game is played with mouse only.

Aisle Bride Dress Up

Mô tả game:
Choose the best bride dress, veil, flowers and shoes. Then make click on the inferior menu to makeup the girlfriend.
Điều khiển game: This game is played with mouse only.

Triple Rotate

Mô tả game:
Rotate the connected gems to make triangles of 3. Fill in the entire background on the levels.
Điều khiển game: This game is played with mouse only.

The Cake Maker

Mô tả game:
Show your cooking and attention skills by playing this cool game. Decorate the cake on the right side to make it look exactly like the one on the left side! Pay attention to place the decoration items on their place ! Get through all the levels of the game and try to earn as many points as possible!
Điều khiển game: This game is played with mouse only.

The Berenstain Bears Pack A Picnic

Mô tả game:
It's a beautiful sunny summer day and the Berenstain Bear Family wants to go out for a picnic. But it's already late and the sun won't be up for long so they need to rush. Can you help them prepare for the picnic and get there so that they enjoy the summer day? Each of the family members has a to do list. They all need to find the items needed for the picnic. Help each of them to quickly find the item needed so that they can go at picnic. Search for the objects in the kitchen, open drawers and cupboards, look in the oven or fridge then help the guys find toys and other needed objects in the garage. Have fun and try to find everything in the shortest time possible. Enjoy!
Điều khiển game: This game is played with mouse only.

Ben 10 - Underworld

Mô tả game:
Kevin suddenly appeared and kidnapped Gwen.
He demanded that Ben turn over the Omnitrix.
If his demand is not met in 24 hours, he'll kill Gwen.
The only way to find Gwen is to fight the way through the massive underworld before it's too late...
Good luck Ben, this is a one-man infiltration mission.
Gwen is waiting for you at underworld's end...
Điều khiển game: Arrow keys to move.
Space bar to shoot.

Thứ Hai, 20 tháng 8, 2012

Meteorites Are Dangerous


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Shooting stars might seem pretty way up in the sky, but what about when they're shooting in your direction?

How to Play:

Mouse = Aim
Click = Shoot using laser
Click, hold, release = Shoot using meteorite

Protect your base from falling meteoroids by deflecting them with laser fire, catching them in your collection bin, or shooting them with your captured meteorites.

Thứ Sáu, 17 tháng 8, 2012

Cigarette Killer


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Use your water gun to wet all of the cigarettes and score points!

How to Play:

Use the mouse to aim and shoot!

S.W.A.T. 2 Tactical Sniper


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There's more to sniping than aiming between the eyes, but not much more.

How to Play:

Mouse = Aim & Shoot
Space = Reload

Quadrobarrel Defence


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Take control of 4 separate turrets as you fight off 30 waves of enemies.

How to Play:

Mouse = Aim & Shoot 1,2,3,4,5,6 = Switch weapons W,E,R = Turn on/off secondary cannons T = All secondary cannons off D = Detonate nuclear mine Spacebar = Laser targeting Q = Adjust quality

Defend Your Dirt


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Defend your dirt by shooting all of your enemies.

How to Play:

WASD = Move Mouse = Aim & Shoot Left mouse button + Shift = Place turrets

DestructoTanks


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Destroy all of the tanks and score points.

How to Play:

WASD = Move Mouse = Aim & Shoot

Super Metal Armor


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Get in combat against tanks, soldiers and copters into the enemy's battlefield!

How to Play:

Use your arrow keys to steer your tank.
Z = Shoot
X = Item
C = Select

Operation Desert Sabre

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Here's your mission, should you choose to accept it...

How to Play:

Mouse = Aim & Shoot
Arrows = Move

Destroy all enemies and collect the missile to pass each level.

FWG Knight

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Sometimes chivalry alone just doesn’t cut it.

How to Play:

A/D = Left/Right
W = Jump
S = Change Weapon
J = Normal Attack
K = Special Attack

Pirates: Captain Jack Adventure

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Aye ye scurvy-infested sea dogs, ye heard right: thar's treasure ahead! Adventure ho!

How to Play:

Arrows or WASD = Move
Mouse = Aim & Fire

Get to the end of the level, without crashing into anything and destroying as many ships as possible along the way. Pick up bonuses and health packs to help you on your missions.

Thứ Hai, 9 tháng 7, 2012

Flick Color


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It's a technicolor battle for the board!

How to Play:

Turn the entire board the same color by clicking the 6 squares at the top-left. Each click costs 1 turn. Carry extra turns to the next level...but run out and it's game over!

Gluey

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Make a stir with these super-sticky blobs and their slippery stunts.

How to Play:

Click groups of same-colored blobs to clear them from the board and meet each level's target. Keep an eye out for trapped blobs and power-ups to boost your score!

Biolabs Outbreak

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Set the trap to make these vigorous viruses fall flat.

How to Play:

Click and hold down the mouse button to grow crystals of antidote (without letting them touch the virus while they're growing). Use the crystals to trap the virus in confined spaces to kill it. Kill all viruses in each level to move on, but watch your supplies of antidote!

Chickaboom

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Help! Help! The chickens are falling!

How to Play:

Click to blow bubbles and pop all the tweeting chicks—keep an eye on the air gauge or you'll enter a bubble-free zone!

World Rings


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Rotate the circles with figures to make a line of one type figures in the trough!

How to Play:

Use the mouse to play this game.

Chủ Nhật, 8 tháng 7, 2012

Youda Beaver

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Logrolling is what this busy little guy needs to get him out of a tight spot…

How to Play:

Jump from log to log, scaring animals and collecting stars. Help this busy little beaver overcome his fear of the water!

Midnight Snack


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The tummy wants what the tummy wants...

How to Play:

Click and hold to scarf down snacks and get your fill before time's up. Just don't get caught by dad!

Jailbreak Rush


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You're innocent, man, and you've got 2 weeks to bust out before you're locked up for good.

How to Play:

Click Next to launch the next phase of the plan. Hold down the mouse button to work, releasing before the guard catches you at it. Don't worry about the inmates, they're cool. You've got 14 days to complete the plan.

Love in Venice


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Take a romantic gondola ride through the canals of Venice with your sweetheart.

How to Play:

Click and hold on the couple to make them kiss, but keep an eye out for onlookers. Make sure to release the mouse when the “!” warnings appear, or you’ll get caught!

Fill up the smooching gauge before time runs out! But if you get caught 3 times, it’s game over.


Tip: Click on items in the scene to create obstacles for the onlookers.

Share this game:

Take a romantic gondola ride through the canals of Venice with your sweetheart.

How to Play:

Click and hold on the couple to make them kiss, but keep an eye out for onlookers. Make sure to release the mouse when the “!” warnings appear, or you’ll get caught!

Fill up the smooching gauge before time runs out! But if you get caught 3 times, it’s game over.


Tip: Click on items in the scene to create obstacles for the onlookers.

Elevator Fart

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Sometimes you just can't hold it in anymore…

How to Play:

Hold down the mouse button to fart, but don't get caught! Move your mouse left and right to control the pressure.

Classroom Joker

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Trouble is his middle name.

How to Play:

Mouse = Doodle

Select 4 doodling tools and click your snoozing classmate's face when nobody's looking to start some trouble—just don’t let teachers or tattlers catch you!

Receptionists Revenge


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When your lazy boss turns his back, it is time for you to take revenge!

How to Play:

Keep the left mouse button pressed to add nastiness to the coffee. The longer you keep it pressed, the nastier the ingredients added. But be careful, you don’t want to get caught…

Cheat in 60 Seconds


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Cheat your way to the top of the class! (Just be sneaky about it...)

How to Play:

Click the grid of colored boxes to toss answers to your friends. Help as many friends as possible before time's up—but don't get caught by the teacher! If it's your first time being naughty in class, make sure to take the tutorial...

Thứ Ba, 6 tháng 3, 2012

Report: FarmVille and Frito-Lay are it again in another potato-y promotion

If you remember way back to nearly a year ago, Zynga let potato chip (and various other unhealthy snack) manufacturer Frito-Lay bring its likeness to FarmVille through a series of quests and bonuses. Now, it looks like Frito-Lay has agreed to return the favor with a promotion that will advertise Zynga's most iconic game on every bag of Classic Lays chips.

Well, at least that's what FarmVille Freak has discovered. The fan website received the image to the right from a tipster, which depicts a tiny FarmVille logo on the bottom right hand side of the bag. According to the icon, every bag of Classic Lays potato chips will contain a free in-game item. We imagine the bags will contain a code for players to redeem in-game for their special item.

The last time FarmVille was brought into the real world through a tasty snack was when Zynga got hitched with Edy's Fruit Bars. That promotion also involved an in-game event that allowed players to plant the fruit bars on their digital farms, so it wouldn't be surprising to see the same happen here.

[Image Credit: FarmVille Freak]

Are you excited to learn that another real-world FarmVille promotion could be in the works? Which of FarmVille's invasions of the real world has been your favorite?

The Dark Eye: Chains of Satinav: A preview

Dark Eye: Chains of Satinav
The Dark Eye: Chains of Satinav might just be the prettiest adventure game this year

While Dungeons & Dragons might be the preeminent name in pen-and-paper role-playing in North America, it's not quite the same everywhere in the world. In Germany, The Dark Eye rivals D&D in popularity – even outselling the popular genre progenitor (or so claims Wikipedia). Now the series is making a jump into the world of point-and-click adventures, and judging by the screenshots already released, it might just be one of the prettiest adventure games to hit PC's this year.

Gallery: The Dark Eye: Chains of Satinav

The Dark Eye: Chains of Satinav will tell the tale of a young trapper who gets caught up in a conspiracy that starts with a mysterious plague of crows, and a summons from the king to use his burgeoning trapping skills to put an end to the aggressive winged beasts.

Rumor: The World of Warcraft maker's next game will be free-to-play

Blizzard made its millions if not billions through charging Azerothian adventurers $15 a month to play World of Warcraft (WoW). Now, it's rumored that the monolithic developer might buck the dying trend in favor of the new de rigeur: free to play (F2P). A nameless source told Develop that Blizzard plans to release a new game under the free-to-play model popularized by Asian MMOs (massively multiplayer online games) and social games in the U.S.

According to the website, this F2P game will exist alongside other subscription-based games, but its source gave no other details regarding the mystery game. The developer is known to be working on a new MMO dubbed "Project Titan" as well as readying online action role-playing game Diablo 3 for release. Of course, Blizzard declined to comment.

The Irvine, Calif.-based developer has already experimented with the free-to-play model within WoW, offering the first 20 levels of play for free as a trial of sorts. But an entire game dedicated to the business model would invariably change the mode of play. Honestly, given the way the industry is headed--even in "hardcore" games--a move like this would make sense. Besides, by the time Blizzard would release such a game, F2P would almost definitely be the norm.

[Via IndustryGamers]

Would you play a fully F2P online game released by Blizzard? Do you see F2P becoming the norm in online gaming overall?

Murder, She Wrote 2: A preview

Murder, She Wrote 2 offers three new cases to solve

A sequel is in the works for Murder, She Wrote, Legacy Interactive's hidden object game based on one of television's most beloved murder mystery shows. Murder, She Wrote 2 will be available online and in retail stores early next year, at which time you'll once again follow the footsteps of famous crime fiction writer Jessica Fletcher as she investigates three new cases of murder and misadventure in the sleepy but deadly New England town of Cabot Cove.

Gallery: Murder She Wrote 2

From theft and embezzlement, to forgery and murder, players will be kept guessing as they try to outwit each clever culprit. With gameplay that blends light adventure elements with hidden object searches, Murder, She Wrote 2 will also give you a chance to explore larger environments in Cabot Cove and use the map to travel between locations. Along the way you'll master more than 80 puzzles while interacting with familiar characters from the TV show, including Jessica Fletcher, Seth Hazlitt and Sheriff Mort Metzger.

FarmVille Enchanted Thaw Goals: Everything you need to know

Winter has started to give way to Spring in FarmVille via the launch of nine goals in the game. You'll receive some boosts, animals and more for completing these goals, which are available now through the next two weeks. Here's a complete guide to finishing the Enchanted Thaw goals.

Hop, Skip and Jump to Spring

    Get 4 Apple Wood Sticks
    Harvest 50 Peppermint
    Harvest Wildlife Habitat 2 Times


For this Apple Wood Sticks task, and all other "Get X Item" tasks, you'll need to ask your friends to send you these items. For finishing this first goal, you'll receive 125 XP, a Jackalope and 2,500 coins.

Looming Blooming

    Get 6 Cedar Mulch Bags
    Harvest 75 Lilacs
    Harvest White Jackalope 1 Time


Rewards: 150 XP, 2 Unwithers and 3,000 coins

Prepping the Pond

    Get 8 Pond Pebbles
    Harvest 100 Spinach
    Harvest Aviary Twice


Rewards: 175 XP, Enchanted Pond, 3,500 coins

Treeing Up

    Get 8 Fertilizer Spikes
    Harvest 125 Cotton
    Master White Jackalope to 1 Star


Rewards: 200 XP, Green Silkie Chicken and 4,000 coins

A Feast for the Feathered

    Get 8 Alfalfa Bundles
    Harvest 150 Rhubarb
    Harvest Baby Bunny Hutch Twice


Rewards: 225 XP, Gold Sitka Spruce Tree, 4,500 coins

Steep the Sheep

    Get 8 Bottles of Sheep Shampoo
    Harvest 150 Soybeans
    Harvest Gold Sitka Spruce Tree Once


Rewards: 250 XP, Green Sheep Dog, 5,000 coins

It's for the Birds!

    Get 9 Birdhouses
    Harvest 150 Morning Glory
    Master Green Silkie Chicken to 1 Star


Rewards: 275 XP, Turbo Charger, 5,500 coins

Hoofwarming Experience

    Get 10 Horse Blankets
    Harvest 150 Aloe Vera
    Harvest Livestock Pen Twice


Rewards: 300 XP, Mystery Game Dart, 6,000 coins

Under the Tree

    Get 12 Apple Cores
    Harvest 200 Wheat
    Master Green Sheep Dog to 1 Star


Rewards: 325 XP, Green Mini Horse, 6,500 coins

Again, these goals will be available for the next two weeks, so start working on them soon to have the best chance of completing them all on time. Good luck completing them all!

What do you think of these first Spring goals in FarmVille? Are you ready to leave Winter Wonderland behind (for now) in favor of Spring-time fun?

Pioneer Trail Get Ready to Get Rich: Everything you need to know

The Pioneer Trail Gold Rush feature has grown again this week, with the "Get Ready to Get Rich" event now being available to complete (so long as you're at least level 15). This event has three basic goals, along with repeatable goals that can be completed for Hank, Granny and Thunder Moon. There are also new items available in the game's store that go along with this event.

The Three One-Time-Only Goals

Prepare for the Gold Rush

    Complete any Preparation Meter Goals Two Times
    Watch the New Expedition Trailer
    Craft 2 Moving Equipment


Rewards: 500 XP, Prep Mystery Box, 3 Baskets of Gold

The Tip-Off

    Complete any Preparation Meter Goals 4 Times
    Collect 2 Abandoned Tracks
    Tend 25 Baskets of Gold on your Homestead


Baskets of Gold and Abandoned Tracks come from Prep Mystery Boxes, or as goal rewards. Your rewards for this goal are 700 XP, three Prep Mystery Boxes and 700 coins.

Ready to Rush

    Complete any Preparation Meter Goals 8 Times
    Tend 100 Gold Roses
    Clobber 10 Bears


The Gold Roses will unlock to plant after you've earned 175 Prep Points. These points are, as you might have guessed, earned by completing the repeatable goals below multiple times.

The Repeatable Goals

Preparing Snacks with Granny

    Craft 4 Peppered Mashed Potatoes
    Craft 6 Granny's Gut Punch
    Harvest 40 Peas on your Homestead


Rewards: Prep Mystery Box, 25 Prep Points, 1 Gold Rush Voucher

Mining Ain't Easy

    Craft 4 Sieves
    Clear 10 Rocks on your Homestead
    Clear 25 Cacti or Thorns on your Neighbors' Homesteads


Rewards: Prep Mystery Box, 50 Prep Points, 2 Gold Rush Vouchers

Scout the Railroad Tracks

    Find and Heal and injured Wild Pup
    Tend 30 Adult Badgers on your Homestead
    Tend 35 Adult Goats on your Neighbors' Homesteads


Rewards: 2 Prep Mystery Boxes, 75 Prep Points, 3 Gold Rush Vouchers

As we said before, there are three items available to purchase in the market with this event: Goldfish Pond, Golden Roses (a new crop that takes two days to harvest) and Baskets of Gold. Only the Golden Roses are available to purchase with coins. You'll also be able to complete a new in-game collection - the Preparation Collection - by completing these various tasks. You'll receive five Gold Rose seeds and 400 XP for competing that collection. Good luck!

[Via and Image Credit: Zynga]

Are you excited about this new feature and the possibility to earn five free rewards for your Homestead?

facebook games, popcap, zuma, zuma blitz, zuma blitz facebook

With the Hawaiian Paradise farm in FarmVille seemingly just days away from release, we've seen some early preparation from Zynga go live in the game, namely, the launch of six new crafting recipes being available across the Bakery, Winery and Spa.

FVNation spotted these new recipes, and we can confirm that they are indeed available, with two being available in each of the individual crafting buildings. For instance, Spas can now craft Seaweed Soap and Flower Leis, while Bakeries can prepare Shrimp Toast and Egg Bread. Finally, Wineries can now create Oyster Shots and Island Ginger Beer.

With the release of these recipes, it's clear that Zynga is looking to put FarmVille players in the mood for Spring and Summer, but it's almost guaranteed that Hawaiian Paradise itself will also have its own specific crafting building. We'll make sure to stay on top of things, and will let you know just as soon as we know what that building ends up being.

Check out the rest of our Hawaiian Paradise coverage right here.

Have you started crafting any of these six new recipes on your farms? Are you excited for Hawaiian Paradise in FarmVille?

Zuma Blitz's Monumental Decision: Your opinion can change the game!


While fan feedback is (usually) appreciated by Facebook game developers, most will ultimately go un-acted upon, as fans may have to wait weeks or months for features they want to appear in their favorite Facebook games. PopCap is set to change that, at least a bit, this week, as it's throwing a "Monumental Decision" event in Zuma Blitz, in which players will have the chance to directly impact the future of the "Spirit animal Monument" feature within the game.

From now until Monday at 9AM Pacific, players can login to Zuma Blitz and click on a banner at the top or bottom of the game to vote for their favorite animal. Your options are Rabbit, Eagle or Snake, and the winner of this poll will end up becoming the next Spirit Animal Monument in the game.

If you have a particular love for one of these three animals, you can vote more than once to try and move your choice into the top spot. Just remember to do so quickly, as the voting process will end next Monday. Who knows? If fans respond positively to this personal impact on the game, maybe PopCap will allow us the chance to change more in Zuma Blitz in the future! The possibilities are endless!

Do you appreciate when developers listen to fan feedback about their games, or do you trust developers to do what's best for fans regardless? Which of the three animals will you vote for in this Monumental Decision event?

Thứ Bảy, 3 tháng 3, 2012

Have Facebook's platform policy changes killed free cash promotions?

At the end of July, Facebook changed their platform policies (rules that regulate the actions developers can take in their Facebook applications / games), and mostly for the worse. TechCrunch caught onto the changes today, and let me tell you: they reek of fear. One particular change seems to completely eliminate the ability for developers to cross-promote their applications across a wide variety of social networks, as developers are now told:

"Apps on Facebook may not integrate, link to, promote, distribute, or redirect to any app on any other competing social platform."

Let's put this more simply. Let's say a game that's available on Facebook also happens to be available to play on Google+ Games. If that developer mentions Google+ Games at all within the Facebook proper app, Facebook will now apparently block or remove the app from the site altogether. Our first reaction (that which makes perfect sense) is that this is Facebook corporate's attempt to stop all references of Google+ Games specifically from infiltrating the minds of players, to keep users right where they are (and keep the money flowing into its pockets). It looks like Facebook isn't entirely confident in its own abilities to combat the new social gaming platform after all.

The more interesting change, though, comes elsewhere, as the rules surrounding rewards of free virtual currency and items have changed. Here's the updated listing:

    Applications may reward users with virtual currency or virtual goods in exchange for user actions that do not involve third parties, but rewards for user actions that involve third parties must be powered by Facebook Credits by integrating Facebook Credits offers.

    For example, you may not reward users with virtual currency or virtual goods in exchange for any action in which personally identifiable information is shared with a third party, you may not reward users with virtual currency or virtual goods in exchange for third party downloads, such as toolbars or ringtones, and you may not reward users with virtual currency for engaging in passive actions offered by third parties, such as watching a video, playing a mini-game, or taking an anonymous poll.


See that last sentence? If you're like me, the first thing that comes to mind might be something along the lines of FarmVille's many, many free Farm Cash promotions. The question then becomes whether or not these have now been blocked. Technically, users do watch videos and answer poll questions anonymously, and are rewarded with virtual currency for doing so, but since Zynga now deals in Facebook Credits, does that really violate the terms of this new Platform Policy? In typical legal speak, it's hard to really decipher exactly what's being said here, but it's definitely something to think about.

If Facebook continues to limit the possible actions of game developers, aren't they effectively pushing them into the arms of another host (I hear Google+ Games looks nice this time of year)? Sure, Zynga's locked in for a bit of the long haul, but what of other huge developers like EA/Playfish or Disney/Playdom? I'm reminded of the phrase "don't bite the hand that feeds," but we'll just have to wait and see if developers decide to actually bite back.

Would you be willing to purchase premium currency in any Facebook games if your free options suddenly stopped being available? Do you like interacting with Facebook game developers via links you find in-game to Twitter, Flickr and the like?

Camelot: The Game leaves Facebook just as quickly as it arrived


Earlier this year (mid-May to be exact), we brought you a detailed look at Starz' new Facebook game based on the Camelot television show. This Facebook game tie-in was appropriately called Camelot: the Game, but just as quickly as it was launched on the service (earlier this summer), it has already been given a stop-date.

Gamezebo reports that Camelot: the Game's 266,000 monthly players are now receiving emails notifying them of the game's closure, which will take place on September 16. While no reason is apparently given in the emails, one can only assume it is due to the fact that the television show was also canceled. As it stands, the game hasn't been officially commented on, on its Facebook page, since late July, and players have now simply been told that they will receive reduced prices on in-game items, should they wish to continue playing the game until its actual closing date, further proving that it is no longer being supported. If players are willing to jump into a new game, they'll also be given a free in-game item in Spartacus: Gods of the Arena.

While this isn't the first time we've seen a Facebook game come and go, Camelot: the Game has definitely jumped into the pile of shortest lived games. Should any other developments surrounding the game's closure arise, we'll make sure to let you know.

[Final Image Credit: Gamezebo]

Did you actively play Camelot: the Game on Facebook? If not, will you play the game long enough to qualify for your free Spartacus item?

Wooga's newest Facebook game whisks players away to a Magic Land

How ... original, guys. Wooga, the Berlin, Germany-based creator of Diamond Dash and Monster World, has announced Magic Land, its brand new Facebook role-playing game (RPG). The game offers a mix of RPG-style adventuring and city (or kingdom) building a' la CityVille. Players will build their kingdom with various houses, farm land and decorations, and much like traditional city-builders the former must be supplied with food harvested from farm plots while decorations increase payouts for houses.

The real adventures come with the fact that King Artie's (your guide and lord of the realm, so to speak) children have been kidnapped by a giant green dragon. Eventually, it will be your mission to rescue them, though you must build your kingdom first and protect it from the slew of trolls and other beasts that threaten its people. Players can choose from a male or female adventurer, each equipped with a wooden sword, though the customization appears to stop there.

Of course, players can visit their friends' kingdoms and provide bonuses, though Wooga teases that some "never-before-seen social interaction" to the game in later updates. The game is available now in seven languages, and an HTML5 extension of the game--known as Magic Land - Island--will be released to smartphones. So far, Wooga certainly lives up to the "Magic Land" name, because as of right now the game loads and runs, well, magically.

Magic Land in action

Click here to play Magic Land on Facebook Now >

Have you tried this new game from Wooga yet? What do you think of the company's response to games like CityVille and Deep Realms?

Divide and conquer (literally) in Carcasonne for Android, BlackBerry

Board games are so last decade. And yet, they live on in every touch device we own. Finally, the epic tile-based board game surrounding the medieval French city, Carcassonne, has come to a smartphone near you. Berlin, Germany-based developer exozet games and London-based sister company of Ubisoft and Gameloft, Advanced Mobile Applications, have released the internationally-known board game to Android, BlackBerry and Java-based mobile devices.

Of course, the game has sold millions of passé decorated cardboard planks worldwide, but this is the digital age, people. And surely, the duo expects to sells millions more of the game to Android and BlackBerry users across the globe. Not much has changed from the original game: Five players spread their influence from the city of Carassonne to the surrounding roads, fields, cities and cloisters. Whomever develops the surrounding land best is, of course, the victor.

This mobile version of the game includes all of the content that came with "The River II" expansion for the physical board game (what's that?). Exozet and AMA were also so thorough as to include clever AI opponents for when your friends aren't around, and they'll need to be close by if you want to embark on a five-player journey out from Carcassonne--multiplayer is local only. For the uninitiated, the game also features a tutorial and 12 new challenges to keep your mobile, fickle minds intrigued. Look, board gamers just aren't how they used to be, hence Scrabble Words with Friends for mobile and Facebook, Risk for Facebook and now, Carcassonne for smartphones.

Carcassonne for mobile games

Click here to download Carcassonne for Android devices Now >

Are you one the millions of Carcassonne fans out here (of course you are)? What other board games would you like to see on your smartphone?

Diamond Dash creator: 'Asynchronous play is not going to go away'

Well, there goes my dream of a real-time Diamond Dash battle with hundreds of crashing fireballs. Wooga CEO Jens Begemann (pictured) laid it out for everyone who had questions about social gaming at his GDC Europe keynote recently. Begemann said, "Social games are not here to take today's gamers and make them Farmville farmers," Gamasutra reports. The CEO of currently the second most popular Facebook games creator (according to AppData) also pointed out that, "Asynchronous play is not going to go away."

What he seems to imply here is that hardcore social games aren't going to overtake Facebook and other platforms. Social games weren't designed for your friends that play Call of Duty for 30 hours a week, but for those who pop into FarmVille for a few minutes to check on their crops every day. This is exactly why Begemann thinks that asynchronous gameplay (think of how friend interaction is handled in Empires & Allies as opposed to CivWorld): It caters so much better to casual spurts of play.

Begemann is of the belief that the majority of the 270 million plus Facebook gamers play for just minutes a day, and judging from a recent study regarding FarmVille players he's probably right. So, there are a great amount of Facebook gamers that play hardcore games like the recently-released Edgeworld by Kabam or Kixeye's Backyard Monsters. But, in Begemann's eyes, they pale in comparison to the growing casual Facebook player base that just doesn't have the time or care to check in on whether their base was invaded in the middle of the night.

"Social games are parallel play," Begemann said during his keynote address. "People want to play for themselves. Sometimes, they may walk up to the other and either help or destroy what the other has been doing." Considering wooga--which just launched Magic Land--is the second largest social games developer right now, it's hard to argue with that ideology. However, the hardcore approach is doing just fine for a select few companies. If anything, Facebook is proving to be quite the microcosm of the games industry at large.

[Image Credit: Jens Begemann]

Which way do you think the social games industry is going to end up leaning more toward? Do you agree that both casual and hardcore games have a place on platforms like Facebook and Google+?

LEGO Universe goes free-to-play; remember to give the kids a try, too

We know your inner child can't resist, but try to remember your outer children, kay? The LEGO Group has finally made a nice chunk of LEGO Universe, the MMO (massively multiplayer online game) created by NetDevil, free to play. The game is going the way of Facebook games and the legion of MMOs before it to make bank a few extra bucks. However, fans who want to get in on the action for free will be relegated to the new Free to Play Zone, an area blocked off from the rest of the game.

But don't think this form of digital plastic segregation means you'll be lesser than those willing to put up 10 bucks a month (which The LEGO Group points out you can upgrade to at any time). Free players will be granted access to two adventure zones to romp through, a player property area to build new LEGO creations in and the chance to participate in mini games and face the ominous-sounding Spider Queen. Well, as ominous as plastic toys can get.

Just like in your favorite Facebook games, free players can visit their friends' property areas and see what they've created. The LEGO Group says in a statement, "If you haven't played LEGO Universe yet, now is the time!" Obvious marketing speak or not, it's pretty tough to disagree with free. LEGO Universe is available for free digital download only right here. If you can't sate your inner 12-year-old long enough for your real 12-year-old to play, you might want to install this baby on two machines.

LEGO Universe gameplay

Click here to download LEGO Universe for free Now >

Have you tried LEGO Universe already? If so, what did you think? If not, is free enough to reel you in?

Syfy Games set to launch on Facebook with new partner KlickNation

KlickNation games
We first caught wind of Syfy getting into the social games biz back in March, and it has moved quickly, all things considered. A glance at KlickNation's top games is enough to tell you why Syfy chose this fledgling, Sacramento, CA-based game developer to make their Facebook games. KlickNation currently has about 1.2 million players spread out across four major games (in order of most popular to least) -- Six Gun Galaxy, Age of Champions, Superhero City, and Starship Command: Battle for Earth. These four fall right in line with the kinds of genres the Syfy Channel purports to service.

Under its undisclosed, multi-year, multi-million dollar contract with Syfy, KlickNation will be unleashing a combat game about the Olympian gods, called Age of Immortals, later this year. Syfy President David Howe also reports that "around six Facebook games" are in the works. KlickNation must be ecstatic, because partnering with Syfy (in conjunction with NBC Universal) means access to a newer, wider audience and bigger budgets. And, who knows, maybe one of these games will be turned into a new Syfy film or TV series.
Syfy Games logo
Truth be told, the Syfy Channel leaves many science fiction fans feeling lukewarm. Every now and then, the network champions a gem, such as Battlestar Galactica, but lately have taken to indulging in corny, B-movie fare, such as Megashark vs Giant Octopus. Or even worse, the network airs shows that have nothing to do with science fiction, such as WWE SmackDown. Then again, shows like Megashark vs Giant Octopus could be translated into one helluva Facebook game.

Angry Birds creator might be worth a happy $1.2 billion [Rumor]

The perma-frown on the Angry Birds' faces might finally turn upside down. Bloomberg reports, citing "two people with knowledge of the discussions," that Finnish creator Rovio could be valued at $1.2 billion if talks to receive extra funding go through. The creator of arguably the most popular mobile game, um, ever is in investment talks with a company in the entertainment business. That most vague of statements leaves the possibilities up to ... a couple hundred companies, but industry analyst Michael Pachter of Wedbush Securities has narrowed it down to a select few.

Of course, Zynga could be the big spender, especially considering recent rumors. But Pachter goes on to make educated guesses including EA, News Corp. and Disney. "I can see how Disney would take 'Angry Birds' and turn them into a theme-park ride and a movie," Pachter told Bloomberg. "Zynga could take 'Angry Birds' and make it into 'FarmVille.'"

We're going to just ignore that blanket statement regarding FarmVille. As for EA, though, we doubt it's in any position to invest right now considering it just spent an effective $1.3 billion alone on Bejeweled creator PopCap. But Pachter makes a whole lot of sense with his Disney guess, especially since Rovio has made its goals for the Angry Birds franchise crystal clear. And don't forget, Disney has been in the games biz for quite some time before even Facebook games with Playdom.

(A sidenote: Can I just say how surprised I am that Rovio is being valued at just $1.2 billion? When's the last time you mentioned the damned game and someone hadn't heard of it? Sure, Zynga is worth at least $11.5 billion thanks to virtual goods, but I've yet to hear of a FarmVille movie.)

On top of being found on every device out there (even Facebook someday), Rovio works diligently on turning Angry Birds into an internationally-recognized icon much like--dare I say--Mickey Mouse. And Old Big Ears has grown a bit ragged over the years, no? As with all rumors, this is all wild, but educated, speculation. Now all we can do is wait for Rovio to announce a "Steamboat Angry Birds" update somewhere down the line.

Chủ Nhật, 19 tháng 2, 2012

TribePlay's Cube Galaxy is a chip off the Diamond Dash block

It's only been two months since TribePlay released their first Facebook game. But the brainiacs that brought us BrainJewel, an Egyptian-themed math and logic game, have now debuted their second game ever, a sci-fi themed falling blocks puzzler for Facebook called "Cube Galaxy". While brain games are a rarity on Facebook, puzzlers are a popular genre dominated by two greats -- PopCap's Bejeweled Blitz and Wooga's Diamond Dash.

Available in English, German, French, Portuguese, and Chinese, Cube Galaxy was made in Chengdu, the capitol of Sichuan province in China. This game's got all the bells and whistles of your typical Facebook puzzler, including 60-second rounds, the option to purchase boosts with coins or Facebook Credits, the ability to send friends virtual gifts, compare scores with your friends, and a weekly leaderboard. In fact, Cube Galaxy bears a striking resemblance to Diamond Dash. Those basics aside, it does manage to offer a few new twists in terms of gameplay.
Cube Galaxy Thunder Boost
Your goal is to eliminate cubes on the screen by arranging them in groups of 3 or more. But these cubes can be moved one at a time, at your discretion, and they also don't disappear unless you decide they're good enough to zap away. The pace of the game feels faster than either Diamond Dash or Bejeweled Blitz, even though these rounds only last a minute. This is because you're handling a smaller playing field, one that starts off empty, then quickly fills up randomly, just like Tetris.

Gallery: Cube Galaxy

Before a round, you can add boosts to your game, but not all of them are unlocked until you level up. During a round, if you earn points fast enough, your screen will go into Overdrive, which nets you special items for higher scores. Finally, each round concludes with something called "Last Blow", which zaps all the blocks off your board that's in groups of 3 or more. Needless to say, it's in your best interests to keep shuffling blocks until the final second, even if you can't click on those blocks to zap them. Points earned during Last Blow get an added percentage bonus based on what level you're at. For example, if you're at Level 3, you get a +3% added to your Last Blow points.

While Cube Galaxy offers very little that's new, it's still a solid title with a nice aesthetic and a mascot. It'd be nice if TribePlay took further advantage of their sci-fi theme and adorable alien, "QT" (which is Chinese keyboard slang for "cutie"), such as turning him into a virtual buddy, to offer user customizations for the game. Some good examples would be enabling players to purchase backgrounds, interactive animations (hey, "durable virtual goods that enable new gameplay experiences" have definitely worked for The Sims Social), and costumes for QT to wear. Since the game is currently still in beta, one can hope. Right now, there's just not much helping this title stand above the rest.

Click here to play Cube Galaxy on Facebook now >

Do you find Cube Galaxy more challenging than Diamond Dash?

Zynga CEO's memo to employees: 'We have nothing to hide in our past'

The big red dog bites back. FarmVille maker Zynga came under fire recently from a Wall Street Journal report that claims CEO Mark Pincus and other executives asked early employees for their unvested stock or face termination. Now, Pincus has responded. Well, not directly, but to his employees. Fortune acquired the Zynga chief's memo to his staff of 2,000 plus.

"The wall street journal posted a story last night (copied below) which paints our meritocracy in a false and skewed light," the memo reads. "The story is based on hearsay and innuendo which is disappointing but is to be expected as we move towards becoming a public company."

The guy has a point: The media has employed a laser focus on Zynga since it revealed its intent to file for its initial public offering (IPO), but this report is by far the most ... unfortunate. Before receiving the memo, Fortune issued its own response to the WSJ report, looking to downplay the severity of the issue.

As the memo reads on, Pincus reminds his employees of Zynga's core values. More importantly, the Zynga chief says that Zynga has "nothing to hide." (But we're reminded of a certain TechCrunch story and video.) Read the memo in full below:

    Team,

    The wall street journal posted a story last night (copied below) which paints our meritocracy in a false and skewed light. The story is based on hearsay and innuendo which is disappointing but is to be expected as we move towards becoming a public company.

    We have nothing to hide in our past and present policies and I am proud of the ethical and fair way that we've built this company. As many of you have heard me say -- we're building a house that we want to live in.

    Being a meritocracy is one of our core values and it's on our walls. We believe that every employee deserves the same opportunity to lead. Its not about where or when you enter zynga its how far you can grow. This is what our culture of leveling up is all about and its one of our coolest features.

    we want everyone to put zynga first and contribute to the overall success of our company and all of you have.

    thanks,
    mark

What are your thoughts on the WSJ report? How about Pincus's response?

Does the Call of Duty maker hope to rock the world of social games?

Activision Blizzard, the publisher of hit shooter series Call of Duty, appears to have a love-hate relationship with Facebook gaming. But that scale appears to slowly be tipping in the lovey-dovey direction. During a recent interview with Bloomberg, Activision Blizzard CEO Bobby Kotick hinted that the company's next move could be a social one, and in a big, big way.

"The exciting thing about Zynga or Facebook as a platform, is they're bringing new audiences to gaming that have never been gamers before," Kotick told Bloomberg. "When you think about that target of a 50 or 55-year-old woman that has never really experienced a game, or someone who's coming in for the first time to play a game with their friends on Facebook, that is a fantastic new platform."

These comments are far more enthusiastic about social gaming than Activision has ever been. While strides have been made to capitalize on the benefits of social gaming with the Call of Duty Elite service, other execs within the company appear even threatened by the prospects of Facebook games. But recently, CFO Thomas Tippl revealed that the shooter king is "methodically investing in mobile and social gaming projects."

"Now, we're never gonna be first guys into those markets, but we usually are the best," Kotick said, closing the interview with Bloomberg on a high note. We'll just have to see how Zynga and EA respond to that. In the video interview below, skip to about 4:30 to hear Kotick's thoughts on Facebook games.


Is there still time for Activision Blizzard to make waves in social gaming similar to EA and Playfish?

Three lessons social games can learn from Skyrim


The Elder Scrolls V: Skyrim, the mother of all go-anywhere, do-anything role-playing games, arrives on store shelves today, and you can bet there are a more than a few people ditching work due to a sudden bout of the Skyrim flu. With all of the buzz surrounding this new game (and the fact that not too many people seem willing to skip work to play a new Facebook game), here's a few lessons social game makers can adopt.

1. Let the players pick their own style

One of the things Skyrim does best is throw away boundaries found in most games and let the player dictate their own experience. That includes everything from your avatar's physical details (right down to nose length and chin width) to what type of player they want to be. Do you want to rush into battle wielding an axe? Shoot magic spells from your hands? Both? You can do it all. There's also the option to jump headfirst into the main action or dabble with alchemy, which involves collecting plants and other items, mixing them together and watch the results. It would be interesting to see more social games give players more freedom to craft the entire experience. Imagine being able to mix a purple cow with a certain type of tractor in FarmVille for some interesting results.

2. Make the game feel expansive

Skyrim offers players a big expansive world to play in, and that's one of the biggest selling points in the game. You can literally walk dozens of square miles in the game, while taking in the vast landscape around you. There's something about being given a wide-open playground that lends to the fun, as if anything can happen at any given moment. Games like FarmVille, CityVille and The Sims Social tend to take place in a small, confined area that the player can claim as his/her own. There's the option to visit your friends' homes/farms/cities, but that is also in the same confined area and there's nothing connecting the various locations, taking away from that go-anywhere, do-anything sense of adventure.

skyrim dragon

3. Don't ignore the story

Story is an essential element in Skyrim and helps you pull you into the game from the very beginning. And, as any good game storytelling should, it keeps you playing just to see what happens next. In social games, story is still mostly an afterthought. FrontierVille/Pioneer Trail was the first big social game to take a stab at having a central story to back up the action -- and other games, such as Playdom's Deep Realms, have followed suit -- but there is still plenty of room for social games that take storytelling seriously.

What other lessons can social games take from more traditional video games? What would you like to see?

Survey: Nearly 20 percent of social game fans are brand new gamers

And you claim to "dabble" in FarmVille and the like--we're onto you. A new survey by Bejeweled Blitz maker PopCap and Information Solutions Group found that 68 percent of social gamers play said games at least once daily. That amounts to 81 million players, while a still-impressive 49 million (41 percent) report playing social games multiple times daily.

The survey was completed by 1,201 people (801 in the U.S. and 400 in the UK) who reported playing social games more than 15 minutes a week. All in all, according to this survey, social games are on the rise, but you already knew that. What's important to note is that 17 percent of all social gamers have never played a video game before. (According to the survey, they're mostly 50 plus women.) While much smaller than you might have imagined, it's without a doubt that the genre has literally created a new breed of gamer.

As these new social gamers continue to invest themselves in their favorite Facebook games more traditional companies will undoubtedly attempt to garner their attention. Of course, these folks will have different expectations of what a video game actually is, and therefore change how games are made ... perhaps across the board.

And, according to the survey, more folks between 18 and 29 years old are playing social games, who have more likely than not played video games before. When new demographics crop up in any industry, they're almost immediately targeted. The social games movement will be no different, and color us intrigued to see the results. Click here to see the full survey.

Do you consider yourself a new breed of gamer, or one that's simply taken an interest to social games? How do you think social games will continue to change video games across the board?

CastleVille: Zynga's next 'Ville' is now live on Facebook


FarmVille and CityVille-maker Zynga's next new game, CastleVille, is now live on Facebook. The game is best described as FrontierVille meets Medieval Times, and the goal of the game is to build your kingdom by completing missions, exploring new territories and helping friends do the same. If you've played other Zynga games, this will feel instantly familiar, save for a few new enhanced features. Whether that's enough new stuff to get (and keep) Facebook gamers interested remains to be seen.

Click here to play CastleVille now & stay tuned for our first impressions and getting started guides.

Psst! Want to make new friends to play CastleVille with? Head over to our new CastleVille "Add Me" page for details on how to do just that.